Archive for the ‘ffxi news’ Category

FFXI GIL SCARCE?

Thursday, September 25th, 2008

FFXI gil scarce?

Many FFXI gil-buying players have been kvetching how their orders didn’t get filled until about after a week or so.

What is going on?

I haven’t purchased FFXI gil in quite a while so I don’t really know what’s going on, but if you’ve recently placed an order and would like to share your shopping experience, leave a comment. I’d like to know the latest scoop from the gil buyers themselves.

Thanks!

FFXI ACCOUNTS BANNED?

Wednesday, September 10th, 2008
Accounts Banned (Aug. 26)

We would like to report the termination today of multiple accounts held by players involved in the usage of third-party tools or cheats, or engaged in RMT (Real Money Trading) activities.

Based on the results of our investigation, around 5760 PlayOnline accounts were terminated while around 420 accounts were temporarily suspended.

Additionally, we have increased the number of mass bannings against certain PlayOnline violations in order to prevent illegal acts.

The termination of these accounts has led to the removal of approximately 2.5 billion gil from circulation.

http://www.playonline.com/ff11us/polnews/news14006.shtml

AAAAAARRRRRGHHHHH!!!!!!!!!

WHO WANTS TO PLAY FFXI EIGHTEEN HOUR STRAIGHT?

Monday, August 25th, 2008

Certainly not me. I love FFXIbut the amount of time required to combat the Pandemonium Warden - can you say 18 hours without flinching? - is just insane.

Imagine the hailstorm of feedback this got - too difficult, too time-consuming, too everything. FFXI’s developer heard the frosty reception and released this sweet little memo…and I quote:

Regarding Specific Notorious Monsters

The past two weeks have seen considerable feedback from players regarding the amount of time required to combat the Pandemonium Warden, a recently implemented Notorious Monster (NM). Discussion has spread significantly throughout forums, and it has become apparent that this is indeed an issue of major unrest in the community.

We would like to assure players that the development and management teams place a high value on their feedback, and the issue has since been taken under serious consideration. Together with Absolute Virtue, it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times. It is by no means the desire of the development team to see players involved in encounters that require an excessive amount of time and effort to complete. It was for this reason that previous measures were put into practice which prohibited NMs from being held in battle for prolonged periods. In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time.

HALLELUJAH!

NEWSHOUND BITES: NEW ENEMY ENCOUNTER IN FFXI

Tuesday, August 19th, 2008

Should have posted this earlier. Anyway, here’s the latest tidbit from my ol’ faithful newshound: there’s what is described as a “grueling new enemy encounter” in FFXI and it ain’t gonna be pretty. No wusses allowed. In fact, Massively has dibs on what FFXI players may have to go through just to defeat Pandemonium Warden.

Hope it doesn’t involve selling one’s soul.

Anyway, think shapeshifts in multiple forms, more hours to devote to killing, and can you say…

A whole new level of FFXI addiction?

Perhaps. Here’s a quote from an FFXI community site, courtesy of Old’ Faithful Newshound, talking about their guild’s face-off against Pandemonium Warden:

“People were passing out and getting physically ill. We decided to end it before we risked turning into a horrible new story about how video games ruin people’s lives.”

Yikes!